Programming Blog 16 – Bug fixes

Hello all!

Whilst the programmers at Junkfish have very much enjoyed watching videos of people trying to complete Monstrum this last week and laughing maniacally as they get ripped to pieces, we have also be identifying issues that have come up and fixing them. We have an update in the works that should help address various problems people have had, including monster bugs, graphical/animation issues and UI errors. The game should also use a bit less RAM.

In addition, we have started work on Oculus DK2 implementation! As it stands, we can look around in the game with the Oculus, although it will still take quite a bit of work to fix all the issues it has thrown up. The new region of the ship is also in development, though that’s still under wraps for now.

Soon.

If you haven’t checked out Monstrum yet, grab it here!

Andrew

  • Jonathan R Bottcher

    There are also a few areas, mostly outside, where framerate drops considerably.

    Worth looking into?