Posts Categorized: News

Monstrum secures Video Games Tax Relief

We’re happy to announce that, with the help of our friends over at Henderson Loggie, we have been successful in both passing the required Cultural Test and securing Video Games Tax Relief for Monstrum. The whole thing has taken us a few months, but we would like to say thanks to them for helping us… Read more »

Steph joins the BIMA 100!

Steph has been recognised by the British Interactive Media Association as one of this year’s 100 influential people in the digital industries! As part of the Dev and Makers group, her work with the Oculus Rift and VR for Monstrum, in addition to her experience in AR through Dare To Be Digital, has landed her… Read more »

New Crew Member: Graham!

Our last post was a bit sad, but this one is MORE HAPPY! Please welcome our latest crew member: Graham Hill! Here’s what he says for himself: “I graduated from Abertay with a BA Honours in Game Design and Production Management. I specialised in level design from third year onwards focusing most of my time… Read more »

Farewell Mr. Chips

We have some sad news. Our resident potato, forced giraffe appreciator, and all round great art man Andy Tait has decided to head landward and depart the good ship Junkfish for new adventures. We will miss his lovable face. Andy helped establish the tone in Monstrum with his environmental and texture work, and it’s safe… Read more »

Jaime appointed to IGDA Scotland board!

Our own Jaime Cross has been appointed to the IGDA Scotland board! He’ll be taking a seat alongside Tony Gowland, Jon McKellan, Malath Abbas and a returning Andrew MacDonald on the board. You can read more about the appointments here.

Monstrum Oculus Rift Build now live (sorta)!

Ahoy! A big update that’s been a long time coming. The Oculus Rift version of Monstrum is now available on Steam! …sorta. We’re still ironing out a few issues, but we’ve got the VR experience to a state where we’re happy for people to try it out and give us feedback on what we need… Read more »

Monstrum nominated for Scottish BAFTA!

We’re super happy to announce that Monstrum has been nominated for Best Game at the Scottish BAFTAs! Also in the running are Blazing Griffin with Distant Star: Revenant Fleet and Tymon Zgainski with Rituals. You can check out the entire list of awards and nominees here. The awards ceremony will be held in Glasgow in… Read more »

Team Junkfish turns two! Grab the Monstrum OST for free!

Ahoy! It’s a happy moment for us at Junkfish Towers as we officially* turn two years old! Naturally, we celebrate with cats and cake! Anyway, we want to thank everyone who’s played Monstrum or helped us out along the way in some manner, so we’ve decided to make the soundtrack a PAY WHAT YOU WANT… Read more »

News: Upcoming events! The Monstrum VR Tour Rides On!

Ahoy! Just a quick recap of what we’re up to and what we’ll be doing in the upcoming weeks! Monstrum! Most obvious and first up: Monstrum! We’re currently fine tuning the Mac and Linux builds with an update that should go live on Steam today (yay!). We’re also still sorting out the Oculus Rift build… Read more »

Monstrum now available for Mac and Linux!

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Ahoy! We’re happy to announce that the Mac and Linux versions of Monstrum are now available! We’ve also added the OST to Steam for download too. And for those waiting: we’re hoping to have more news about the Oculus Rift version very soon! As always, you can grab the game here: Here’s a list of… Read more »