Posts Categorized: Updates

Monstrum Update V.1.4 – Birthday Update!

Ahoy! It’s been a while since our last update, but this weekend we’re celebrating Monstrum’s 1st proper birthday! We have a couple of things in store that we hinted about in the forums yesterday. Firstly, we’re holding a special birthday sale from Friday the 20th of May to Monday the 23rd of May! This weekend… Read more »

Monstrum v.1.3 – Oculus, Halloween and more!

Ahoy! Given that it is the season for all things spooky, we have another Monstrum update for you! We’ve made the Oculus build of Monstrum public, so if you have an Oculus Rift and want to jump in feel free! If you’re planning you check out the Oculus builds be sure to read Changelog v.1.2 and v.1.2.1 for… Read more »

Monstrum Oculus Rift Build now live (sorta)!

Ahoy! A big update that’s been a long time coming. The Oculus Rift version of Monstrum is now available on Steam! …sorta. We’re still ironing out a few issues, but we’ve got the VR experience to a state where we’re happy for people to try it out and give us feedback on what we need… Read more »

Monstrum now available for Mac and Linux!

EarlyAccessRelease

Ahoy! We’re happy to announce that the Mac and Linux versions of Monstrum are now available! We’ve also added the OST to Steam for download too. And for those waiting: we’re hoping to have more news about the Oculus Rift version very soon! As always, you can grab the game here: Here’s a list of… Read more »

Monstrum is now available!

Well, this is it. Monstrum v.1.0 is now available! No more Early Access, you now have the whole game to die in! We’re still planning some further optimisations as well as the Mac, Linux and Oculus builds too. We want to take this moment to say thanks to all the people who’s supported us this… Read more »

Monstrum Early Access Patch Notes – v0.9.5

Ahoy! Once again we’ve got an update for you all, so be sure to keep an eye out for when it goes live! As always, if you’ve not bought the game then you can grab it here: And here’s the details for the changes: Monstrum 0.9.5 Change Log New Features Our engineers are currently carrying… Read more »

Monstrum Early Access Update – v0.9.3 Patch Notes

Ahoy folks! Here’s the latest update to Monstrum, which should be live now :). As always, let us know what you think! You can grab Monstrum on Steam here: Cheers! Change Log 0.9.3 New Features Unity Launcher removed; graphics options are now available within the game and are individually customizable New menus Victory scenes! Dedicated… Read more »

Monstrum Early Access Update – v0.9.2 Patch Notes

Ahoy! A little later than usual, but here’s the patch notes for the current build of Monstrum. We also pushed out a hotfix for people using 32-bit systems last week, so you can now play the game using the “Fast” settings if you’ve had issues running Monstrum. And if you haven’t bought the game yet… Read more »

Monstrum Early Access Update – v.0.9.0 The Engine Room

[This update will go live a 7pm GMT] The Engine Room update is finally here! Do you enjoy hiding in large, rusty machinery in your spare time? Yes? Well, this update if for you” (Along with the your other guest on the ship) This section comes complete with some new features, rooms and more! Check it… Read more »

Monstrum Early Access Update – v0.8.3 Patch Notes

Ahoy! We’ve just launched a new update to Monstrum, so here is the changelog for you all. Enjoy! Jaime Change Log 0.8.3 Gameplay If the player runs in to steam when it is already on, it will knock back and damage the player instead of killing them. Direct blasts will still be lethal. The random… Read more »